Branding + Strategy | PX + Product Design | Crowdfunding Support

PX + Product Design

Player Experience (PX) is essential for game design, as it drives all aspects of gameplay. Players crave intuitive gameplay that makes the real world disappear.

Making the complex appear simple.

It all begins with an idea. Maybe you have only a ruleset and some art. Maybe you’ve got a promising prototype and even some player feedback, but you’re not sure what comes next. We’ll guide you through the wonderful journey of product design and publishing, turning every problem into an opportunity for an unforgettable product.


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Creative + Art
Direction

Already have designers and artists? We’ll help them explore your vision.

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PX + Graphic Design

Streamline player experience with intuitive design and immersive gameplay.

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Prototype Iteration

Building a better game at every stage of development. We’re here for you from start to finish.

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Component Design

Make components that your players can’t put down.

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Accessibility
Audit

Reach the widest possible audience with design that accounts for diversity.

Print Production Liaison

Gain access to printers with proven timeliness and execution.

“Matt’s ability to integrate supporting elements with illustrations in a flexible, seamless way, while still having uniquely expressive character is a rare talent that's hard to find”

Ben Harkins (Floodgate Games)

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Forest through the Trees

In Bosk, players plant a forest and score points as it grows and sheds leaves throughout the four seasons. We had the privilege of working with Canadian game designers Daryl Andrews and Erica Bouyouris, whose intuitive gameplay cultivated the theme of natural adaptation and competition.

Stunning artwork by Kwanchai Moriya left us only with the challenge of making components that give players the thrill of watching their decisions blossom into victory (or at least a thriving forest).